It’s taken some time, but the prototype for March of the Moon Devils is complete. This means that the game works, but has no content yet. It’s just a collection of brief descriptions of the events in the game, and the choose your own adventure mechanics that powers it.
In this form it reminds me a lot of of one of the first computer games I ever played on my Commodore 64. Who even knows what this game was called, but basically it would offer you a really florid paragraph about where you were and what was going on, and you would either press A to go right and B to go left.
I played this for several hours, piecing it together that the blocks of text represented a virtual map. Press A – You have entered The Library. Press B – You have entered the cellar. Except one unfortunate B keystroke yielded this ..
YOU HAVE ENTERED HELL
Followed by a multi-paragraph description of the torments of hell, a subject which I was completely unfamiliar. Just by pressing B I learned that after people die there’s a good chance they will face eternal agony in an endless underworld.
And somehow the fact it was just white text on a blue background made it even scarier. There wasn’t even a picture to give it context, just a bleak message from an unknown source, confirming the existence of something so beyond my mortal ken I didn’t even know I was suppose to fear it.
Anyway there will definitely by pictures in Moon Devils, but it’s also mostly picking from a selection of risky choices. With any luck the game will reach some innocent ten year old and traumatized them. Here’s hoping.